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How many maps are in PIT OF GOBLIN?

No official page gives a map count. The launch release calls the levels randomized, with secret rooms. The 1.0 notes add The Undergrowth and The Great Library. The achievement Joy of Discovery asks you to travel to five different biomes, so five is a floor, not a total.

Why a single number would be a guess

I looked for a total on the Steam listing, the 1.0 announcement, and the Games Press release. None of them count the maps. Community pages then list ten dungeon names, and several of those names are cards on a wiki locations page whose own articles do not exist. A card is not a layout.

Depth is separate from the biome name. Gear changes where a dive starts: one gear at -2, two at -3, three at -4. Deeper starts are described as harder and richer. That rule is about the dive, not about a fixed atlas.

Names that do have a paper trail

The Undergrowth and The Great Library are the two 1.0 biomes named by the studio: new traps and items hidden in plants for the first, forgotten shelves and magic clues for the second. Castle is the community entry with the most detail: mid-game, with skeleton soldiers, the Knight, an eyeball, pitfalls, spikes, a great hall, rafters, and a dungeon wing that leads toward a prison.

Cellar, Mines, Crypt, Caves, Darkburg, and Dark Castle show up in community lists. Mines are tied to the pickaxe and gems by more than one guide. Caves, Darkburg, and Dark Castle are one-source names. I leave their enemy lists blank.

PIT OF GOBLIN maps: blank cells mean the linked sources do not supply that field. Select a column heading to sort.
Cellardungeon1FEarly Access1 source2026-11-06 Community locations
Castledungeonmid-gameSkeleton Soldier, Knight, Eyeball; pitfalls and spikes1 source2026-11-06 Community locations
MinesdungeonPickaxe can dig gems1 source2026-11-06 Community locations
Cryptdungeon1 source2026-11-06 Community locations
PrisondungeonReached from the Castle dungeon wing1 source2026-11-06 Community locations
Cavesdungeon1 source2026-11-06 Community locations
Darkburgdungeon1 source2026-11-06 Community locations
Dark Castledungeon1 source2026-11-06 Community locations
The Undergrowthbiome1.0New traps; items hidden in plantsOfficial · 1 source2026-11-06 Steam 1.0 news
The Great Librarybiome1.0Forgotten shelves and magic cluesOfficial · 1 source2026-11-06 Steam 1.0 news
Goblin VillagehubStart of a run1 source2026-11-06 Steam guide
In-BetweenhubStash and resupply between dives1 source2026-11-06 Steam guide
Hidden VillagesecretRare traders and bucket upgrades1 source2026-11-06 Steam guide
Goblin TavernminigamePay a bag of coins to spin the wheel1 source2026-11-06 Steam guide
Resurrection AltarmechanicUp to 3 revives on one altar; heal amount disagrees across guides1 source2026-11-06 Steam guide
King-QueenobjectiveFeed after two dives1 source2026-11-06 Steam guide
TradersnpcVillage and In-Between shops do not restock if attacked1 source2026-11-06 Steam guide
Goblin GuardsnpcVillage guards1 source2026-11-06 Steam guide
High SocietysecretNoble Goblin achievement asks you to enter1 source2026-11-06 Steam guide
BucketvehicleThe ride down and back; pull the lever to return1 source2026-11-06 Steam guide
Blue cave with a glowing figure
Hanging cage and glowing eyes in the dark

Questions

Is there an official map count?

No. Randomized levels plus two named 1.0 biomes is what the studio published. Five biomes is an achievement condition, not a census.

Are the layouts fixed?

The launch release says the levels are randomized. I am not drawing a floor plan from that sentence.

Related

GuideEnemiesItems

Sources

Full ledger: sources and check dates.